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What We Found in the Vault

Terrifying horror video game monster wearing a wooden mask and showing ribbed skeletal body

Horror Icons – Video Game Characters So Scary They Belong in a Movie

Horror video games create a deeper sense of fear than movies by making players confront terrifying monsters,...

NES Metroid password screen – retro video game save system using alphanumeric codes

Retro Games vs Modern Games – Why Old Games Were So Hard

Explore why retro games were so hard compared to modern titles, uncovering the design choices, difficulty curves, and...

Grand Theft Auto III artwork collage – exploring the GTA 3 impact on gaming, open-world design, and morality systems

The Evolution of Grand Theft Auto – Legacy, Controversy & GTA VI Hype

Grand Theft Auto III reshaped gaming with its groundbreaking open-world design, controversial themes, and lasting...

Screenshot of Splatterhouse on the TurboGrafx-16 showing Rick in a hockey mask fighting gory monsters in a dark, blood-soaked level

Expert Recap: Best Retro Horror Games – Scary Titles from the ’80s and ’90s

Most retro gaming fans have a closet full of widely-known platformers, RPGs, and party games. And why wouldn’t they?...

Console Wars SNES vs PlayStation – Comparing the Best RPGs from Each Classic Gaming Era

Console Wars: SNES vs PlayStation – Which Has the Better RPGs

From Chrono Trigger to Final Fantasy VII, the SNES and PS1 both defined RPG greatness — now it's time to settle which...

Screenshot of Splatterhouse on the TurboGrafx-16 showing Rick in a hockey mask fighting gory monsters in a dark, blood-soaked level

Expert Recap: Best Retro Horror Games – Scary Titles from the ’80s and ’90s

Most retro gaming fans have a closet full of widely-known platformers, RPGs, and party games. And why wouldn’t they?...

NES Metroid password screen – retro video game save system using alphanumeric codes

Retro Games vs Modern Games – Why Old Games Were So Hard

Explore why retro games were so hard compared to modern titles, uncovering the design choices, difficulty curves, and...

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